Monday, February 13, 2012

Fisher-Price Rainforest Jumperoo

!±8±Fisher-Price Rainforest Jumperoo

Brand : Fisher-Price
Rate :
Price : $69.00
Post Date : Feb 13, 2012 04:45:15
Usually ships in 24 hours



Introduce baby to a place full of exciting sights and sounds and lots of safe jumping fun with the Fisher-Price Rainforest Jumperoo. Designed for use by a child who is able to hold his or her head up unassisted, and who is not yet able to climb out or walk, this baby jumper delights baby with interactive play options and stimulating movement to help encourage healthy development.



The Jumperoo helps encourage healthy development. View larger.


Bright colors and fun music engage visual and auditory senses. View larger.


The Jumperoo is a safe and comfortable place for children to sit and play. View larger.


Promotes Comfort and Security
The Rainforest Jumperoo is a safe and comfortable place for baby to sit and play, whether he stays for just a moment or for several minutes. Two soft leaves extend from the frame to create an overhead canopy with soft toys that dangle down for fun bat-at play. It also features a rotating seat with soft spring covers that keep little fingers safe from pinching, and three-position height adjustment for a custom fit.

Stimulating Interactive Play
Everything your baby needs at play-time can be found in this Rainforest Jumperoo. Its newly designed frame both allows you to open it up from the top, and lets the seat rotate 360 degrees so baby can play and interact from any side. A fun seat and toys at five locations on the platform engage baby all the way around, and an electronic toy at the front has motion, music and lights that can be activated by baby spinning a drum. (Mom or Dad can also activate an option for four minutes of continuous play.)

Little explorers will also enjoy playing with the Jumperoo's many animals and toys, including a bobbling elephant, a monkey swinging from a vine, a parrot hanging from a bead bar, a clear spinning bead ball, a tiger that plays hide and seek, a spinning lizard that makes rattling sounds, a tethered chew toy, and a stack of chips with eye-catching graphics for baby to explore.

Encourages Healthy Development
The Rainforest Jumperoo is designed to help encourage healthy development. Moving, spinning, and jumping in a baby jumper enhances large motor skills. Secondly, the variety of textures integrated into the rainforest toys provide tactile stimulation, while the bright colors and fun music engage your child's visual and auditory senses. This educational system also enhances learning through discovery; baby's actions make things happen, helping him to understand cause and effect. Finally, reaching and grasping onto the baby jumper's toys fosters eye-hand coordination.

Easy to Use, Move, and Store
Parents will appreciate the quick take-down and portability of the Rainforest Jumperoo--the frame pivots to a nested position so it can be tucked away when not in use, and it simply folds so you can carry it from room to room. And no doorway is required to use this toy, making it a breeze to set it up anywhere.

The Rainforest Jumperoo includes a motion sensor that encourages kids by rewarding them with lights and sounds when they jump, has a weight capacity of 25 pounds and maximum height 32 inches, and requires three "AA" batteries (not included). It also measures 32.0 x 43.125 x 37 inches (WxHxD).

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Saturday, February 4, 2012

VocoPro DVG-777K-II Multi-Format USB/DVD/CD+G Karaoke Player

!±8± VocoPro DVG-777K-II Multi-Format USB/DVD/CD+G Karaoke Player

Brand : VocoPro | Rate : | Price : $209.00
Post Date : Feb 04, 2012 18:34:44 | Usually ships in 24 hours

The DVG777K II is a full featured multi-format karaoke and DVD player. With enhanced USB, SD and mini SD memory capabilities you can access your huge digital library of videos and music on a hard drive or memory card and create MP3 versions of your favorite CD tracks. VocoPro DVG777K II Multi-Format Karaoke Player Features Multi-format disc player reads DVD, CD, CD+G, Mp3, HDCD and VCD Converts audio tracks to MP3 and saves to SD card or USB Drive USB drive, SD card playback USB also supports hard drive playback on FAT/FAT32 formats Single Mode stops playback after one track has completed 2 microphone 1/4 inch input channels with individual volume controls KJ Mode Cues Each Track for Professional Karaoke Performances 5.1 channel digital surround sound Digital Echo gives vocals that hard-to-find professional sound Full-function remote control PAL/NTSC compatible for worldwide use Shipping Dimensions (LxWxH): 14 x 22 x 5 inches Shipping Weight: 9 lbs

  • Multi-format karaoke player with wide range of disc compatibility--DVD, CD, CDG, HDCD, and VCD
  • USB and SD memory card slot enables access to your wider music and video library
  • Copy MP3 versions of audio track from discs to memory card or hard drive
  • Hard drive playback supports FAT/FAT 32 format
  • 5.1 channel surround sound; component video output for HD video

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Wednesday, January 11, 2012

How to Make Hip Hop Beats - 10 Easy Steps

!±8± How to Make Hip Hop Beats - 10 Easy Steps

When you're just starting out how to make beats it can be fun and frustrating at the same time. Trust me I was there. But it really is easier then you think. If you're making a beat here are 10 tips that will get yo stated.

1. Pick a style- Know the style of beat you want to make before you start making it. Like rnb,rap,pop, etc. There have been plenty of beats that I made and could not figure out what style it was.

2. Pick A Major Artist- Think of a known artist that you would want to make the beat for. Like if you chose a style a rap, think now what rap artist do you want to make the beat for. Try to imagine that artist on your beat. This will make your hip hop beat-making experience a whole lot easier.

3. Listen To Their Song- Take a listen to the rap artist you are making the beat for songs. See the style. Get a feel for the kind of hip hop beats the artist raps over.

4. Formatting The Song- Very important. formatting is, the intro, verse, chorus, verse, bridge, etc. That's all it is but basically you just change the order around however you feel like it. Turn on the radio and see how your favorite artist formats there song. When instruments come in, when they drop out. The most basic form to start with is, 2 or 4 bar intro, 16 bar verse, 8 bar chorus, 16 bar verse, 8bar chorus, 16 bar verse, 8 bars chorus. This is the most basic beat-making song format. This is very common in rap. If you want an even simpler way, you can create an 8 bar loop and keep it the same throughout the whole song. I have seen this done a lot.

5. Laying down the beat- I have learned that for starters, it's easier to start with the drums. Kick, Snare, Hi hat, are always a good start. Record a pattern for four bars with those first. Then layer that with maybe some toms, cow-bell, symbols, etc. Whatever you want to use. THE DRUMS ARE THE MOST IMPORTANT IN MAKING HIP HOP BEATS! Your drums must hit and hit HARD. The best way to get your drums hitting hard is by not using "pitty pat" free kits you downloaded from the internet for free. If your drums are weak, then your beat is going to be weak.

6. Laying Down A Melody- This is where most hip hop beat-makers have the most trouble. Because most eat makers can't play the keys. For starters, you might want to learn basic keyboard skills. The major thing you need to learn are, major and minor scales. After you learn that, try and do different combinations and patterns with the drum beat you have made. Use an instrument like, a lead guitar, horns, clav, something that will stand out. Your melody can be however you want it, but for starters, you could do a 4 bar melody, or an 8 bar melody.

7. Layering The Beat- What is done a lot in beat making is layering. If you have your whole beat finished. You can go and make it sound bigger by layering. All you do is fill in some gaps, do the same pattern you did with one instrument with another instrument. Do this throughout your beat. This will make you beat sound a lot fatter.

8. Pan- Panning is basically having an instrument all the way to the right, all the way to the left, and anywhere in between. You pan for all kinds of different reasons. It gives each track its own little space in the stereo field. There are no rules for panning, put you have to do it. So just try it out and see what you like best.

9. The Mixdown- Very important! Very Important! Very Important! If you have a poor mix on your beat, then you have pretty much wasted your time. When mixing a beat, start with each track individually. Solo each track and make sure it sounds good by itself. EQ it if you have to, but if each track sounds good by itself, the whole beat will sound that much better. DO NOT DISTORT! If your master levels are in the red before you bounce to disc or .mp3, your distorting. Don't worry about if its not loud enough. You never ever ever want to distort. If you are distorting, check any instrument that has boom or low end, Like a kick, bass, sub, etc. these tend to distort more often.

10. The Bounce- Now that you made you're beat, Its the hottest hip hop beat ever, you want to put it on cd or upload it to the internet. When you're exporting a beat for cd, Use .wav file. 44.1 16bit. If you want to upload to the internet use, 320kbps (the highest .mp3 quality) or 128kbps. Most websites wont accept 320kbps because the file size is too big. So go with 128kbps.

These are all just guidelines to help you get started. There are millions of ways to make a beat, But this is just to help you get your feet wet if you don't know where to start.


How to Make Hip Hop Beats - 10 Easy Steps

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